The Trampoline

Launching Pad Games blog

Sad news, everyone

Meme_farnsworth

Here's some of the most disappointing news I've ever delivered: Launching Pad Games is going to have to go on hiatus for now. Why? Ridculously, the reason is just boring old money — we don't have any. The company hasn't been profitable, and we need to be able to pay rent and feed ourselves and families.

We've had some great times; Tristan Clark and James Ellis are the two finest people I've ever worked with. Scarlett and the Spark of Life is one of the highlights of my game development career. I'm immensely proud of our little adventure and the way it resonated with fans (not to mention its critical success).

Mighty Fin, Monster Flip and The Pretender also bring joy to my heart, have their own fanbases (e.g. Mighty Fin's), and all tended to get rated pretty damn highly. I look back on our work of the past few years with delight.

What does "on hiatus" mean in practise? We have a few small projects on the go (Mighty Fin in your web browser, anyone?), but at least in the meantime, we're each going to have to mainly focus on individual contract work in order to get our credit cards and bank balances back under control.

What does the news mean for the Scarlett series? I'm sad to say, loyal fans, that we don't have any projected date for when we'll be able to do a sequel. I do know that we want to do it right: more choices, deeper story, breathtaking art, richer audio and multiplatform support. And more Gherkin! Sounds pretty good, right? And believe me, no-one wants that game made more than we do.

But the big projects will have to wait, for now. We'll still be awake at night thinking about how to make great games, and I know that each of the three of us looks forward to getting together again someday and making those games.

 

Filed under  //   hiatus   scarlett2   schedule  
Posted May 2, 2012 by Tim Knauf 

A change of schedule

Delayed2

It's with much disappointment — and after much heartfelt discussion — that we've decided we need to push back the remainder of development for Scarlett Adventures Episode 2 into the second half of 2011. Scarlett and the Spark of Life has been a critical success with solid sales figures, but as of yet the numbers haven't reached the levels we need to immediately fund the development of a continuation. Episode 2 has been shaping up to be an amazing game, but to really do it justice, we'll need to build up our reserves a little.

So, over the next few months, we've got some smaller projects in the works. The very popular online Pretender Trilogy will finally get its thrilling conclusion. Retina display and iPad features are just around the corner for Zoo Lasso. Last but not least, we'll be announcing a brand new iPhone game in April.

It's very sad to have to delay the continuation of the Scarlett Adventures (the series is dear to our hearts), but if you can all bear with us, we think it'll be worth the wait.

Filed under  //   scarlett2   schedule  

Day 03. Art attack!..?

Boards

For those (everyone) who dont know me I guess its time to introduce myself - I'm James and I am being held at gunpoint and forced to work for Tim and Tristan.

They tell me I have to do arts and make it look good, it just so happens that my job outside of captivity is just that - 'art guy'. So here begins my journey ... quest thing, or something along those lines in which I will endevour to make Scarlett Part 2 the best looking 2d game on the app store! A lofty goal for a guy with 6 weeks to comeplete every art asset in the game. But with the backing of the two coolest guys in this room Im sure we can achieve something pretty special.

Read the rest of this post »

Filed under  //   art   moodboards   scarlett2  

It begins…

Jamesartboard

Well, it technically began a while ago, but now we have James "Don't call me an artist" Ellis on board for Scarlett 2!

To make the graphics for Scarlett and the Spark of Life, James spent two Red Bull-fuelled weekends frantically creating new characters and locations. This time round, he's got a bit more breathing room, and it's going to be awesome seeing what he can do. Expect to see a bunch of posts from James as he ramps up on the art side of things

The above image is… I don't know, what would you call it? An art wall? Inspiration board? Mood map? Whatever it is, it officially looks like Progress.

Filed under  //   art   scarlett2